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Re: [DL] stun, wind, and quickness rolls
Ricky Gray asked:
"Thus i have assumed that the rule means "1 card plus 1 card for success and
1 card
for each raise (max 5)." Am i right?"
Ricky,
Yup, and here's how I explain it to newbies when I run demos at cons, or
have new people in my games:
"Roll your Quickness dice.
Pick the best and ignore the rest.
Now... unless you've Busted (insert Bust explanation here), you get:
1 card just for showing up, [deal cards to everyone who gets one]
1 more if you made it to 5, [ditto]
1 more if you made it to 10,[ditto]
1 more if you made it to 15,[ditto]
and
1 more if you made it to 20.[ditto]
Now... anybody get a Joker?" ;)
And move on from there.
Sandor