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Re: [DL] Hucksters - Joker Question
Whoa! What was that about reshuffling when you hit a
joker? I thought hucksters reshuffle between every
spell which is why they use a separate deck from the
combat action deck? Did I miss something? If I did
could you please cite the page number in the Revised
Edition books that states this. Thanks.
Jesse
--- Ronald Conner <marshalron@hotmail.com> wrote:
> DEATH TO HTML!!!!
> DEATH TO AOL!~by compareison
>
> I've done some studies. And a little research to
> boot. Combat huckseters
> are not hard to pull off but the right aplications
> must be used. First off
> don't use spirit based hexes. They don't do enough
> damage for the price and
> they are a poor use of skill points. Smarts and
> cognition based hexes are
> much more powerful and versitile.
>
> Next i've run through a number of variations and
> found that the most you are
> likly to get out of an average 5 to 7 card draw is a
> pair. Only about 2
> hands of the deck will be over two pair on average.
> I've run the deck
> through some permeatations of 5, 6,7 and even higher
> card draws and only at
> about 8-10 cards do you get consistantly decent
> hands say three of a kind
> and up. But you also only get about 2 run throughs
> the deck before you hit
> joker. At which point you just reshuffle.
>
> So plan around useing the pair to two pair range and
> get a decent sidearm.
> I've often found that shoot first spellcast when you
> run out of bullets is a
> good way to go. It saves your skills and your deck
> for the hard stuff.
>
> Ron C
>
> >
> > > When casting a hex in combat, why does it seem
> nearly impossible to cast
> > > anything? Are there a lot of spell failures due
> to bad hands?
> > >
> >
> >I honestly never have a great many problems casting
> hexes in combat. My
> >current character aside that is. Inthe first game
> for this character I
> >backlashed two of the three hexes I cast. But
> normally, from my
> >experience,
> >Hucksters in our group generally get them off
> without a hitch.
> >
> >Walt Carmichael
> >
>
>
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