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Re: [DL] Death rate



> Well, as readers of Daphné and company's write-ups will already know, I tend
> to kill Daphné's character Victoria every now and then.  (It's complicated,
> but the meat of it is that her alternate character ideas horrify me to the
> extent that I am reluctant to keep her dead. <grin>)
>
> I also have a disturbing tendency to kill off Daniel's characters; Monroe,
> Ravenwood, and now Pete, his new character just went and drew the Harrowed
> card in character creation, which I suspect is fate hinting that I should
> leave him alone.
>
> Heck, I just killed the first character in our D&D game and, of course, it
> was Daniel's.  The poor guy must think I have it in for him.
>
> Otherwise, I've hurt and abused 'em, and killed a character or two when a
> player was intent on changing characters, but that doesn't count in my book.

See, what really stings about all this is he never actually kills us when
he's trying to. We always end up getting killed by something we should
easily defeat. (automatons, cannibalistic miners, really slow Russian
gunfighters... okay, so the skeletons were powerful, but the averages just
aren't good)

And no, Victoria doesn't come back because he wants her to. She's just
disturbingly difficult to put down. The cards want her to stay put, what can
I say?

While I'm here, I'd like to mention that there are a couple of additions to
the website that some might find of interest. Just follow the .sig line.
</end shameless plug>

Daphné
--
I have seen the truth and it makes no sense.

Check out The Posse With No Name's website at:
http://www.geocities.com/weirdwest_2000/