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Re: [DL] Martial Arts balance



So much to talk about and so little time....

I find the topic of acceptable character backgrounds troubleing.  I only use
the basic setup for my posse.  No voodoo, no martial arts, no scrappers and
most of all no wildmen.  Nothing against wildmen but I have enough problems
with the regular backgrounds on some people without the arcane sticking it's
nose in it.

For instance...

I've currently got a priest that works for the order of st. george...he also
has two...count em two.. spirits that plauge him as mysterious pasts. one
good one evil.  I picked the spirits of his irish catholic mother and his
abuseive alcholic father... I've yet to use them because I never seem to
find a good spot for them...

I've got a kid with the habit of makin music and a ratty dog that never
seems to get much into the action...oh and did I mention that and he's
harrowed....

I've got and insane spainard with a sword fetish who thinks he is the
greatest gunfighter in the world, sadly so does everyone else.

If I ever get this mess sorted out I'm going to start adding a few more
things like martial arts and scrappers but until then I'll wait.

I do like the martial arts rules, and the ones for scrappers, i'm picking up
a copy of river o blood soon.  I'm just not really ready to use them in my
campaign.

Ron "Too busy to be a homecomming queen" Conner
stand up big fella and join men whose feet are already dead in the serice of
your country..








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