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Re: [DL] Re:




> If the players say something cool (or role-plays a scene well, has a good
> idea, whatever), they get a chip.  Any roll springing from those
> circmumstances stands on it's own, though they can choose whether to use
> the chip they just gained on it.
> 
> That's how I run it, anyways.
> 

That's actually a _very_ good take on it. :-)

John