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Re: [DL] Another one





> My one prob with this is:
> when I ran it, we went through the dialog with RPing so much that most of
> the rolls were not made because we were talking things out so much.  Not a
> bad thing, good old fashioned RPing is great, but it allows some PCs to
> neglect some skills.  I just don't easily know how to say "we need to stop
> this conversation while you roll some dice".

I would go with the talking over rolling dice everytime.  While they were
talking i`d take account of any particularly low or high stats and possibly
let this influence my decision, finally if they begin to struggle or run out
of words thats when I might regard them sceptically and then ask for a dice
roll.

Ben