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[DL] Introductions and Contraption Rules for High Noon
Greeting Deadlands Players:
Mark A. Siefert is the name and miniature wargaming is my... well you
get the picture. Although hard sci-fi is the genre that I usually spend
the most time playing around with, the Deadlands universe (along with
other "steam punk" backgrounds) interest me greatly. I've played a few
games of Great Rail Wars and was waiting with baited breath for Grim
Crusade. Too bad that never went anywhere.
Anyway, we now have High Noon. I was curious when Pinnacle was going
to post the rules for contraptions? I would really love to add some
steam-powered velocipedes, rickety orinthopters, and hulking Wasatch
battlesuits to add my posse.
--
Later,
Mark A. Siefert
"Let joy be unconfined. Let there be dancing in the streets,
drinking in the saloons, and necking in the parlor."
--Groucho Marx (as Otis Driftwood)
"A Night At the Opera"
E-MAIL: siefert@milwpc.com WWW: http://www.uwm.edu/~cthulhu
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