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[DL] Introductions and Contraption Rules for High Noon



Greeting Deadlands Players:
	Mark A. Siefert is the name and miniature wargaming is my... well you
get the picture.  Although hard sci-fi is the genre that I usually spend
the most time playing around with, the Deadlands universe (along with
other "steam punk" backgrounds) interest me greatly.  I've played a few
games of Great Rail Wars and was waiting with baited breath for Grim
Crusade.  Too bad that never went anywhere.
	Anyway, we now have High Noon.  I was curious when Pinnacle was going
to post the rules for contraptions?  I would really love to add some
steam-powered velocipedes, rickety orinthopters, and hulking Wasatch
battlesuits to add my posse.  
-- 
Later,
Mark A. Siefert

	"Let joy be unconfined. Let there be dancing in the streets, 
	drinking in the saloons, and necking in the parlor."

				      --Groucho Marx (as Otis Driftwood)
					"A Night At the Opera"

E-MAIL: siefert@milwpc.com            WWW: http://www.uwm.edu/~cthulhu
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