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Re: [DL] High Noon edits
> >p. 19 under "Timing" it says: "If troops on Hold want to interrupt
other
> >troops' Hold actions, everyone involved must make Smarts tests." I would
> >delete the second "Hold", and say if you're interrupting an action you
must
> >make a Smarts test. I know this is a different interpretation to the
> rules,
> >but it negates a sleaze move. As it's written, you have a choice to
either
> >step around a corner and get blown away by someone on "Hold", or you can
go
> >on "Hold" yourself, then shortly after come off "Hold" and then make him
> >outsmart you.
>
> This scenario could not occur, since you would not be able to go on Hold
if
> you already moved.
Let me try again:
My opponent has a posse in a barn on Hold. I need to go in there and roust
them out. My action card comes up. I have two choices:
a) I can either go in there and let them shoot first as they come off Hold,
or
b) I can go on Hold myself, wait a bit, come off Hold and move in there
(admittedly at half speed). This would make them beat me in a Smarts
contest to get the first shot off.
I think it's awkward.
Tom Huntington
The Truth Is Yonder