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Re: [DL] Random questions
>
>
> >3) How many towns have a telegraph station? I assume
> >towns near a fort would have stations, and there would
> >be central lines heading out east, but just how far do
> >the lines run westward? Is there one main trunk, or
> >is there a network established? Just how do telegraph
> >lines work, must each station relay the information?
> >If there's a break in the line, how quickly is it
> >detected and someone sent out to repair it?
>
>Practically every town over 100 people in it. Right after they get a
>photographer shop. :)
>That's outside of the Great Maze. Conditions there are not condusive to
>telegraph lines.
sounds like a good rule of thumb. so noted. thanks.
> >4) How many Marshals actively include the civil war in
> >their adventures? If one side rushed across the
> >boarder, how quickly would a defense be mobilized?
> >How would it be detected, and better yet, verified?
> >What's to stop one side from tricking a scout into
> >thinking a large force is moving into an area, only to
> >move troups to another area? Do people play the
> >confederate as bad guys and the union as good guys, or
> >are the sides portayed more neutrally?
>
>The Civil War is a major part of everything I do in Deadlands. And I play
>both sides as Neutral. Both evil and good in both ranks. Though - in my
>game - a few states in the Confederacy have not emancipated their slaves.
yea I try to do that as well. Tho the war is generally more of an
inconvience then anything else. My game is very CoC like at times, tho.
TBS