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Re: [DL] posse ghosts?




>
>
>A PC ghost's intangibility would proabably work against him/her as well,
>thus limiting its ability to affect the
>world around him/her.  There is also the issue of the Anchor- a PC ghost
>whose Anchor is his place of death won't
>be doing too much in the whole scheme of things!  The nature of such a
>creature is as much a hindrance as an
>advantage.
>
>Perhaps a Wind cost for solidity would suffice (as well as making the ghost
>vulnerable).... it's a start, at
>the very least.
Yea, I could see it.  Love the idea, hate the difficulty to do it

TBS