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Re: [DL] Need a mysterious past



At 03:40 PM 4/9/00 -0600, you wrote:
>  My problem is that the easiest route - that his training/blood/ability is
>flawed somehow and all of his hexslinging is penalized is just too harsh
>and I don't want to hammer down his primary ability - it's not like he took
>Veteran of the Weird West - this was a random draw.

I'd say that this guy's going to be losing a lot more card games from here
on out.  And getting passed
counterfit money, deeds to played-out mines, and so forth.... :)