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Re: [DL] Money: How much is too much?
At 02:02 PM 3/30/00 -0600, you wrote:
>
>I know this is an old problem, and the old answer is "get them to spend it."
>But if each time they shoot up some bad guys they get maybe $90 per bad guy,
>and rooms cost $1 a night, it's hard to get them to spend it fast enough.
>And I can't send human bad guys after them without the standard
>accoutrements. (They haven't gone up against many powerful but cash-poor
>monsters yet because I'm easing them into it.)
>
1) What goes around, comes around. :)
2) Not every thug has to have money in his pockets (prime motive for such
thievery: being poor to begin with).
This doesn't solve the problems of selling the weapons, but it's a start.