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Re: [DL] Re: [HoE] I Ran Killer Clowns - Finally!
Allan Seyberth wrote:
>
> >Believe it or not, we've been talking about this and are
> >considering...waffling. Once I get done with the MA part of Hexarcana and
> >compare point costs to capacity for mayhem, I'll let everyone know how it
> >pans out.
>
> Well, the house rule I use is that if you are using a martial arts or other
> bare-handed attack, the bonus dice are added to the Strength portion of the
> damage.
>
> A martial artist with a str. of 2d10 smacking someone would do <2d10> +
> 1d6. Same martial artist putting the smackdown on someone with a boot to
> the face would do <4d10> + 1d6. It give a bonus for a head shot, but not
> as bad as adding 2 base dice to the damage - which is important because of
> the +2 to hit location for brawlin' means that there are a lot more
> "natural" head shots.
I'm just the opposite. I increase the martial artist's bonus dice. In your example, a "boot to the head"
would do <2d10> + 3d6.
I just like making a martial artist able to compete with them gunslingers.
> Food for thought.
> -------------------
> Allan Seyberth
> darious@darious.com
> Deadlands fan site - www.darious.com/deadlands
>
> Why did the chicken cross the road?
>
> Gary Gygax:
> Because I rolled a 64 on the "Chicken Random Behaviors" chart on page 497
> of the Dungeon Master's Guide.
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