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Re: [DL] Question about new Hex's!!!
In a message dated Mon, 13 Mar 2000 12:28:59 AM Eastern Standard Time, Allan Seyberth <darious@darious.com> writes:
> Hey there,
>
> >Here is my question, what if you lose a point of Hexslingin' to brain drain
> >(a form of backlash) or some other means? When you buy it back, do you get
> >another Hex?
>
This one's easier than it sounds to answer. Under the new system, your huckster only get hexes equal to his hexslingin' level at character creation. This is meant to reflect the fact that a character who's studied hexslingin' more is likely to have also learned more hexes.
From that point on, if your character wants to learn a new hex, he has to spend 5 bounty to do so. Raising his hexslingin' _never_ gets him a new hex under the revised rules. (The same applies, BTW, to blessed, shaman, etc.).
With that logic, your hero don't gain a hex when he raises his hexslingin' a level, nor does he lose a hex when his hexslingin' level drops.
Make sense?
John Goff