[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [DL] Re: New Hex Rules Q
> This is a good chance to get a question answered. How is getting new hexes
> handled? Is it that you buy the individual hex and get it at (Hexslingin'
> level)d(Spirit), so that you don't have to improve each individual hex,
just
> the Skill itself? All you buy now is access to the particular hex? I
suspect
> that's the way it is, but the answers I've been reading haven't clinched
it
> for me.
Yes, that's how it works. I'm not sure about the Bounty Point cost, but I
think it's a flat 5 Bounty per new hex.
Nick "Bounty Huckster" Zachariasen
President
Corporate Communications
Entropy Gradient Reversals