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[DL] Re: Mad Science
In a message dated 2/20/00 11:52:50 PM Eastern Standard Time,
deadlands-owner@gamerz.net writes:
> Mad Scientists now use a single skill for the creation of their designs -
> Mad Science - Knowledge.
> It's used for the blueprint roll (though the Mad Scientist can add one
> extra card for each appropriate real science skill they have)
One thing that everyone is missing. The character still has to have at least
one level in whatever science(s) are relevant to the invention they are
working on. That means that where you used to need say
Engineering 4
Physics 4
you now need
Mad Science 4
Engineering 1
Physics 1
Jeff