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Re: [DL] Thanks [Was: What to do with a cheater]
Glad, we could help, Chris. And thank you for writing me about my cheater
post. I sure appreciated the feedback, and you know who you are. Remember,
cheating is just taking away from the game for oneself. If it doesn't
undermine the rest of the players, or the game, it should be taken lightly,
but never let it run everything. That just makes for a poor experience for
everyone.
Jason Adkins
>From: "Chris Aniballi" <aniballi@mc.net>
>Reply-To: deadlands@gamerz.net
>To: <deadlands@gamerz.net>
>Subject: Re: [DL] Thanks [Was: What to do with a cheater]
>Date: Fri, 4 Feb 2000 23:49:28 -0600
>
>Hey all,
>Just wanted to say thanks for the myriad of advise on the subject of my
>cheater. Many of you had a lot of good ideas and insight.
>
>I have decided to follow my gut a bit here. As of yet his cheating has yet
>to become a true irritance to anyone, the other players kind of make note
>of
>it, but ingnore it. The only thing that does bother us about the guy is his
>diruptions and lack of internal volume control. So I'll let him do what
>he's
>doing, never spare him on a few extra brutal attacks to thin him out of all
>his stolen chips and such. And aside from that, I'll keep my mouth shut
>unless it becomes and issue with the other players (which it hasn't yet,
>and
>likely won't. I have a mostly mature and experienced group) if it does,
>I'll
>talk to him about it. Also, I have no intentions of letting him do any of
>the cool stuff (thanks, John), I'll save that for my roleplayers, who want
>to participate and get into character.
>
>Or, as spoken by one of them last night. "That's for Walter Appelton, you
>son of a b@$&$, think of that while you roast in hell!"
>
>(I love thoes guys, they make it worth it)
>
>Chris Aniballi
>Cheating death...... again
>===============
>"Once you've driven a woman to suicide,
>bringing one to orgasm is just not that impressive."
>-Scott Carpenter
>
>
>
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>
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