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Re: [DL] What to do with a cheater



Active use of Part 1.  Deciding severity, followed by a nice illustration of 
Method 1, while attempting to at least maintain a friendly atmosphere.  You 
may not agree with me, but I certainly agree with you.  :^)  I don't know 
about John, though.

                          Jason Adkins


>From: Jamming <Jamming@sprintmail.com>
>Reply-To: deadlands@gamerz.net
>To: deadlands@gamerz.net
>Subject: Re: [DL] What to do with a cheater
>Date: Fri, 04 Feb 2000 16:23:31 -0500
>
>Have to kind of disagree with you all, cheaters are their own worse enemy 
>as
>they never know the thrill of success that comes from making that 
>impossible
>roll fairly.  I rarely make it an issue, but if it becomes one, I will take 
>the
>next important roll with their character and say that because this next 
>roll is
>important, we will both roll openly on the table where everyone can see.
>
>This is because I usually roll behind the screen and I have one 20 sided 
>that
>has an amazing streak of twenties, when I roll it out in the open and also 
>it is
>not loaded.  My players know I am getting mean when I pick up that Twenty.  
>So
>if they see that I bring the "20 rolling" d20 out from behind the screen 
>they
>know that they are in for it.  (I call it my Karma dice.)
>
>Sometimes players need to know that you are going to be fair, building 
>trust as
>a Marshal takes time.  Someone may have issues on trust and cheat, others 
>may
>not be able to lose, others a need to feel in control.  If some people were 
>in
>John Goff's game, they might take his Killer Marshal status an being an 
>unfair
>abuse of a Marshal's Power.  I don't believe this John, but this is what I 
>have
>heard over my 25+ years of gaming about Killer Marshals.  Cheating is 
>usually a
>symptom of some other issue involving that person, so I generally ignore 
>it.
>
>I game for fun however, fun for me and fun for the players.  If my warning 
>from
>openly rolling gets ignored then I talk to the person, privately.  I don't 
>go
>from the aspect they are doing wrong, I ask if there is a reason they don't
>trust me as the Marshal.  Are they afraid I am cheating behind the screen, 
>does
>that make them uncomfortable?  I try to get them to realize that there is 
>no
>reason to cheat.  If that doesn't work I give them one more chance and tell 
>them
>that.  Then if I or another catches them they will be asked to leave.
>
>Jamming
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
>	unsubscribe deadlands
>as the BODY of the message.  The SUBJECT is ignored.
>

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