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Re: [DL] Plot Help
Don't forget the locked box in the front for donations, like many large
museums have. Feel free to have the museum be well disposed to anyone who
contributes, or ill-disposed to anyone who doesn't.
----- Original Message -----
From: <Ghoull@aol.com>
To: <deadlands@gamerz.net>
Sent: Thursday, January 06, 2000 9:34 AM
Subject: Re: [DL] Plot Help
> In a message dated 1/6/00 7:04:31 AM Eastern Standard Time,
> max.trebilcock@virgin.net writes:
>
> << Hi List,
> I'm also in need of some inspiration, and hope you can help.
> I'm currently in the first part of my Betting your Soul Adventure, but I
> need some ideas for a Museum.
>
> You see the posse will head for a Private Museum guraded by the Agency
> and I want to make it a bit quirky or even downright strange, any ideas
> would be brilliant.
> >>
>
> I'm not sure if these count as brilliant, but here's a few ideas for
> you...
>
> The Arkham Gallery: A gallery of paintings by artists who have been
sent
> to insane asylums. As one might guess, most of these paintings are
> exceptionally bizarre and some of them are obscene or horrific in their
> choice of subject matter.
>
> The Notable's Gallery: A gallery devoted to portraits of individuals
who
> have "forever altered our understanding of art and humanity." They've got
> paintings of Elizabeth Bathory, Count Drakul, Caligula, and other famous
> butchers.
>
> The Dead Worlds Collection: A collection of artifacts from long-gone
> civilizations you won't find in any history book, such as Atlantis, Mu,
> Ultima Thule, Hyperborea, the Kingdom of Prester John, and so on.
>
> The Descent of Man: A giant illustrated chart which claims to
represent
> the evolutionary which led to humanity. According to this chart our
distant
> ancestors were not apes after all, but something far stranger. It also has
a
> few entries above homo sapiens, showing what we are going to become in the
> future.
>
> You'll need a good curator for all this stuff as well. I recommend an
> elderly blind man who wanders around the galleries gazing in the direction
of
> the paintings and commenting on how beautiful they are. If anyone points
out
> that he can't really see them he will start yelling incoherently and storm
> out of the room in a huff.
>
> ---Ghoull
>
>
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