> I realize this is probably a vain attempt but I feel that I have to at least try. I am writing concerning the status of "Brave >New World". Now I realize that it was dropped and I am sure that there were very compelling reasons to do so at the >time, but situations do change. Yes, I admit freely that I am very biased, I am a true fan of the game - but consider this. >Pagan Publishing is coming out with a new super-hero based game set in WWII, a game by the name of "God Like", a >game that even before it's official release has been nominated for best RPG in Gamer Fan Awards. They have already >have a follow up companion line called "Wild Talents", which is set in a later time frame. There is even a plan to release a >third phase centering around a school for gifted youngsters, ala X-Men. So what is my point, you might ask? That there is >a very receptive market out there for a quality game along that line, really. It just needs to be tapped into. And you already >happen to have a product. Or rather did have a product until recently when I understand that much of what was in your >warehouse's was destroyed. But that doesn't have to be a problem. Lately White Wolf has used E-book publication to >market several products which there was an interest in from the public, but which did not warrant a full scale printing >operation. They were of excellent quality and as a customer I can say that I was completely satisfied. Couldn't that be a >option in this matter. Trust me there ARE fans of the "Brave New World" game out there. It would receive support. >People do want to see further material developed for this game. And it is a good game, it deserves a second chance. And >a good game should be profitable, it just takes the right approach. Please consider giving it a try. I really believe that the >market is right. But don't take my word for it. Look for yourself.