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Re: [BNW] My Freedom Force BNW superhero team idea



At 02:01 AM 9/24/2001 -0700, you wrote:
>I my Freedom Force superhero team for BNW a bad idea, Am I that hooky?. Is
>my idea of a Delta X-Man like team that bad?, Not loyal to ether side of the
>law serving a great good.

Must we go over this *again*?

I don't recall anyone at all saying "that's a bad idea, don't do it!"  What 
was said was along the lines of just asking for more description.  As 
presented, what you have are just plain copies of something from a video 
game (so close a copy you were originally worried about trademark/copyright 
issues, yet have refused to change the slightest details).  We asked for 
more details and tried to give advice on how to make something fit in to 
the BNW setting.

It's not a bad idea, it just needs more thought.  The characters need 
motivations -- you've never answered why they'd do what they do, why they 
feel the way they feel.  You asked us what we thought, we gave some help, 
as best we could.  YOu ignored us, and again bring it up as if it was never 
discussed.

In the end, what does it matter if no one else uses the idea?  You like 
it?  Use it in your game.  If I want to use an X-men like team, I'd go 
about it differently, but that's just me.  I think your main problem with 
the concept is that you want the entire game world to see the difference, 
and in my interpertation, that won't happen.  These guys are going to have 
to band to one side or the other to survive.  But that's just my opinion -- 
in your game, do as you will, not what I say.


Peace and cheerfulness,
Jennifer
--
The White Crow
Author:  The Deryni Roleplaying Game (Coming early 2002, Grey Ghost Press)
My RPG pages:  http://www.io.com/~whytcrow/
Living Writing: A Column at http://www.free-epress.com/columns/index.htm
Peditress since 7/5/00