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Re: [BNW] Rebel Yell-A Caiman City character
Gudday all,
Very cool david, very cool. Keeps in the spirit of thing, but adds a new
modern twist - plus follows along on the established characters.
Is art in order for this guy or are you coming up with your own ?
Cheers,
Cameron Twine.
>From: David Fryer <badsign_98@yahoo.com>
>Reply-To: bnw@gamerz.net
>To: bnw@gamerz.net
>Subject: [BNW] Rebel Yell-A Caiman City character
>Date: Mon, 28 May 2001 12:55:58 -0700 (PDT)
>
>Rebel Yell
>
>There is a new delta on the streets of Caiman City,
>one who's attitude and look hearken back to an earlier
>time. No one knows who this new young delta is but he
>has been described as wearing a Confederate military
>uniform with a domino mask. He has also been reported
>to be extremely polite to everyone, except those
>criminlas who cross his path.
>
>History
>
>Martin Stien's parents were killed when he was very
>young and so he was raised by his maternal
>grandfather. His grandfather was the last of a long
>lived southern family and he raised Martin to honor
>the traditions of the Old South, as he saw them. He
>taught Martin to respect others and help those less
>fortunate then he was. However he also taught Martin
>that the measure of a man was his sould, not his
>apperance.
>
>When the old man died he left Martin everything he
>own, which included a sizable fortune. Martin decided
>to take some time and determine his best course of
>action.
>
>It was about this time that he was approached by an
>ultraviolent Neo Nazi group called the Sons of Odin.
>They were looking for funding and assumed that with
>Martin's background and money he would make a perfect
>recruit. Martin refused to help them and was shot
>point blank for his troubles.
>
>Martin laid on the ground for what seems like hours
>waiting to die. Finally he struggled to his feet and
>was shocked to see hi attacker was still in the house.
>
>
>Martin yelled at him to get out and as he did he began
>instictivly useing his sonic powers. The man is now
>buried in a shallow pit in the swamps behind the old
>manor house.
>
>Feeling deep guilt for killing even such a despicable
>man Martin decided to attone for his actions by using
>his new powers to help the downtrodden of Caiman City
>
>Smarts: 3d6
>Academia:History 3, Area Knowledge:Caiman City 4,
>Bureaucratics 1, Computing 3, Language:English 2
>
>Speed: 3d6
>Acrobatics 3, Boating:Speedboat 2, Driving:Personal
>Vehicle 2, Martial Arts:Barehanded 1, Shooting 1
>
>Spirit: 4d6
>Arts:Music composition 3, Bravery 3, Faith 2,
>Persuasion:Charm 2, Persuasion:Intimidation 2,
>Scrutinize 1, Search 1
>
>Strength: 2d6
>Climbing 3, Fighting:Barehanded 2, Swimming 2
>
>Size: 5
>
>Pace: 9
>
>Delta Points: 3
>
>Quirks: Alert, Brave, Code of honor, Delta,
>Double-jointed, Enemy (Sons of Odin), Heavy sleeper,
>Honest, Rich, Secret ID, Unregistered
>
>Powers: Sonic blast
>Soundproof
>
>Tricks: New Friend, Rattle brain, Shatter
>
>Gear: None, all of his resources are tied up in
>remodeling his manor house.
>
>Options
>
>At some point Martin may go undercover in the Sons of
>Odin to gain information to take them down
>
>Having been raised on comic books Martin is
>considering assembling Caima City's other
>crime-fighters into a superteam to work more
>effectivly.
>
>The Badge and Martin have very different veiws of how
>to handle crime. At some point this could lead to an
>explosive confrontation between these two.
>
>=====
>"Is this the part where we bravely run away?"
>Seamus Harper
>Gene Roddenberry's Andromeda
>
>ICQ# 89314604
>
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