[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [BNW] Alternate campaigns/worlds
>Kind of sat down one dull, rainy day on vacation and thought up a "Delta
>Pirate" period game and a "Deltas in the Jungle" (a'la the old Tarzan
>flicks). SOme vacations have WAY too much time, huh?
I wish my vacations were like that. They make me go places I don't
want to, and then won't leave me alone to write. Sigh. When what
time we are meeting for breakfast causes major strife, then it's time
to go elsewhere. Family!
As to alternates, I'm not doing anything too alternate beyond doing
some tweaks of the rules and setting to fit what *I* want (like
throwing out all that pesky bargainer stuff). Some thoughts that
occured to me were to do a Marvelish campaign (early Xmen--that sort
of setting), and having other time periods where the deltas first
arrive. (Doing a Victorian era game would be great...Steampunk
Gageteers, Victorian manners, etc. Like Castle Falkenstien, only
different...I think I'll do that for DragonCon next year).
Jennifer
The White Crow
FUDGE Deryni and the Penn Ar Mor Ars Magica Saga:
http://www.io.com/~whytcrow/rpg.html
"Your destruction is the will of the gods, and we are their
instrument." -- Halo