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Re: [BNW] Nemesis power....?
> Has anyone been tinkering with a sort of "Nemesis Power" package? For those
> of you not familiar with the Nemesis Power, it's from the old Marvel Super
> Hero game and it let you come up with a counter power to whatever power you
> were facing. I've been trying to come up with something that wouldn't be
> overpowering and would be playable by a PC. Any ideas?
Well a snuffer would be an imperfect fit. You probably want more of a
resistance to the power though? There is an anti-magic totem in Bargainers
where no supernatural effects work on the delta (including energy blasts
and such)...
Theo McGuckin -
"Powerful like a gorilla, yet soft and yielding like a nerf ball"