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Re: [BNW] re: Death of a Campaign (and Defiance Sourcebook)



Steve Crow wrote:

>   Like I noted earlier, maybe I'm old-fashioned, but a Guide can best use
> his judgement if the framework is well-defined in the first place.

Agreed. It looks to me that Matt is more interested in enforcing his own
vision instead of giving the GMs the tools to create their personal version
of 'his' world. This is the case with both the powers and the world
background.

Secondly the political view in the game is questionable. And this game is
the most blatantly political game I have ever seen. Fortunately the message
in the game is so laughably simple to look through that they actually make
for a lot of potential fun.

Patriots speech before the death squad almost made me puke. Who can stand
listening to such bullshit? I find the setting cool, but some of those
people in the defiance are intolerable.

Nikolaj Lemche

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E-mail: nikolaj@mail1.stofanet.dk
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