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Re: [BNW] New power package: Beast



I like it.  What about movement powers/tricks based on the beastform?
glider wings or membranes?  Prehensile tails?

----- Original Message -----
From: Nikolaj Lemche <nikolaj@mail1.stofanet.dk>
To: Brave new world list <bnw@gamerz.net>
Sent: Friday, January 28, 2000 7:38 AM
Subject: [BNW] New power package: Beast


> Beast
> This is a kind of delta whose power is the power of the beast. This gives
> him enhanced senses and reflexes, and he can grow claws, but the animal in
> him has also taken control of him and he might find it difficult to
function
> as a normal person in modern society.
>   A beast delta often takes on some mannerism and looks of the kind of
beast
> that he is close to. Like long hair or cat like eyes.
>
> Powers
>
> Animal senses: +5 on perception rolls.
>
> Nimble beasts: +5 pace, dodge, initiative and stealth. Or Brute beasts:
> Strength +3, +3 pace & stealth and Armor 3/-.
>
> Claws: +2 unarmed damage. These claws are retractable.
>
> Quirks
> Savage: As per the normal –3 quirk.
> Obvious: At the –3 point level.
>
> Tricks
>
> Track Scent: With an additional success on a perception roll a beast can
> follow a track or discover things by scent alone. He can also identify
> people or things belonging to people by their scent alone.
>
> Fast healer: This is the same trick that the scrapper has. For each
> additional success on a healing roll recover an additional wound.
>
> ------
>
> Nikolaj Lemche
>
> ------------------------------------------------
>
> E-mail: nikolaj@mail1.stofanet.dk
> Homepage: http://members.xoom.com/Kuranov/
>
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