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Re: [BNW] The ultimate drive-by?
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> From: Theo McGuckin <tsm@jlab.org>
>
> With the charging rules the way they are a speedster could come up with
an
> interesting tactic:
> Carry 3 or 4 nightsticks with him and whenever he gets into a fight just
> to running drive-bys at top speed. This would make his club do something
> like 3d6+12 damage or something! Sure the club would shatter in one pass,
> but that's why he has all the extras.
> Keeping this in mind I'm thinking I'll move all of the speedsters martial
> arts: barehanded to club...
>
This was one of the first tactics that the speedster came up with in the
game I was running. He had written up a character that was experienced, so
discussed the tactic with me before using it in game play... I ruled that
something as sturdy as a nightstick (and, if you don't think they're
sturdy, just talk to your local law enforcement distributor about what
they're capable of) would probably translate a fair amount of the damage to
the hand and wrist of the speedster. So... our speedster, not one to be set
back by this, now usually grabs something nice and breakable... a 2x4, a
chair, a pool-stick, whatever... and uses those in his charge attacks. The
damage ends up being the same as Theo mentioned, but he's yet to find
something that he feels comfortable toting several of with him.
Mike "Woodchuck" Williams