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Re: [BNW] New Power Packages
I wrote:
> Rapid Fire:
> You can throw up to three throwing knives or shuriken (or any other flat
> throwing weapon) at once, giving your throwing attacks an effective ROF
> 3. Throwing this many at once adds a +4 (maybe +6?) modifier to your
> attack difficulty, but you still get the bonus dice and multiple target
> abilities that the ROF gives guns.
But after looking at the rulebook (*gasp*) I found that shuriken already
have a ROF of 3, which makes this trick slightly less useful. Perhaps
changing it to *any* thrown weapon would make it more useful - that makes it
possible to throw three grenades in very close succession =P
I did think of another trick though...
Pin Attack:
With an extra success on an attack roll, the hero can elect to not cause
damage, instead pinning the target to a nearby wall - note that this depends
on a few things; there must be a wall or tree or some such thing reasonably
close to the target, and they must be wearing clothing that can be pierced;
the hero must also be using either a bow or throwing sharp objects to use
this trick. With two extra successes, the hero can cause damage as well as
pin, but at least one wound has to be done to the target for this to work.
It always takes an action to unpin oneself, and probably a bravery roll to
unpin oneself if pinned through, say, the hand =)
Whay say you all?
Nick