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[BNW] Questions



Hey all! Gary M the GM here.

Ok, since no-one answered my question of "Is there an archive of the mailing 
list", I'm going to ask all my questions, even tho I'm sure that some of 
them have already been asked.

1) The "shrapnel" blaster - The guy who blew off his own hand when he fired 
at Patriot and trigered his Delta powers - I thought I saw references to 
other blasters who did this. Are they a sub-set of blasters, or a different 
type of Delta?

2) Cybernetics: Is there any? Does this count as a "gadget" that must be 
maintained so that only Gadgeteers have them, or can they be implanted and 
then you're on your own? Cybernetics/nanites are a popular origin these 
days.

3) Pryokenitics/Cryokenetics: I know there is the Hot Shot, but I really 
don't like the "feel" of the character. Any particular reason he was made 
that way? Any chance of seeing a classic Pyro or it's fun oppisite, the Cryo 
blaster? Or should they be done as versions of the blaster. I don't think it 
would work that well with the Cryo.

4) Barginers: So they can't really cast "spells" a la Zatanna/Doc Strange? 
Or are they going to get their own book in the future? I like the twist on 
magic that the Barbiners have, but I love my spell-slingers.

5) What the heck was the Silver Ghost's package, and why wasn't in in the 
book? I would think that there is a package for the FIRST Delta, EVER. So 
where/what is he?

6) Ditto for Truth.

7) I see that there are also no Psionic packages. I kind of like this, as I 
have yet to really see a set of rules for them that I really like (Sorry 
Steve, but Ultimate Mentalist was not really to my liking), yet there is a 
mention of a character who is suppoesed to have mental abalities. Is this 
going to be in the Defiance book?

8) Last powers question: Are we going to see a weather control package?

OK players - stop here  - you know who you are

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Ok - is there a Delta Prime book comming out, listing membership/powers? 
They are the main foes a group is liable to face?

Can you give me any tid-bits on Alpha powers? I was thinking that for my 
first session that I would have an escaped Alpha on the rampage. Good way to 
get a group of diverse people together - and they would also get to see 
Delta Prime in action as well. I would use the Power Shield adventure, but 
two of my players have already bought it and read it. (They bought the 
combo-package from the web page). Also, they read the rest of the "Guide 
only" pages, so I'm going to have to make some other changes to the world as 
well. My campagin is probbably going to look nothing like the standard 
campagin once I get going.

If you don't care to tip your hand on the Alpha question yet, then I'll have 
a member of a strong team of Deltas being transported to trial have an 
escape attempt by his team mates. Could work.

Last bit - as much as I dislike Todd McFarline, his toys are good 
insperation for Deltas. Take a look, name or origin, add a twist, and viola, 
New Delta! =]

Take care all

--
GAry m, minor epot
   aka "Sneezy the Squid"
------------------------------
Forgive me Father, for I have made a grevious error in judgement

DNRC Member since 1995 /|\ ICQ ID#: 8391493

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